Severance Mod README
--------------------

Content: 

Severance script file (c) Rebel Act Studios 2001 modified by Adam Moravanszky 
(amoravanszky@dplanet.ch)

Mod:	Respawn version 2.2

Changes since version 1.0:

* Compatible with Rebel Act's official Severance Patch
* Poisoning is undone if you were not poisoned when you pressed hold.
* Easily remappable keys


Instructions:

This zip file contains 4 files in 2 directories.  For the Original (unpatched) 
version of the game, use the files from the zip subdirectory "ForOriginalGame".  
If you have installed the official Severance patch use files from dir 
"ForPatchedGame".

Place the .py file(s) into your Severance/Lib directory after you make a backup 
of the files which get replaced.

The mod will work with your old save games.  You may use the mod together with 
other mods unless otherwise noted.

Description: 

This mod is meant to decrease the number of times you have to save and load your 
game, which usually take too long, considering how often most people have to use 
them.  It lets you save your position and health, instantly.  Whenever you are 
killed, you will be 'respawned' to this state, like in a deathmatch game.  

* The mod takes effect after you start a new game or load one, and make your 
first attack.  Just press your attack key, and you will be told that the mod has 
installed itself.

* Press 'H' at any time during the game to Hold  your position and health.

* Press 'J' at any time to respawn to this position, and reset your health to 
what it was when you pressed 'H'.

* If you are killed by a monster -- and this is the whole point of the mod -- 
you are automatically respawned as if you had pressed 'J' just before you died.  
In addition, to make things more fair for the monsters, the monster who killed 
you will be restored to full health, presumably the state he was in at the time 
you pressed 'H'.

* If you die because of a fall, poisoning, burning, acid, etc. you will be 
presented with the load screen as usual, with no chance to respawn.  

* Hold positions are not saved in your savegames.  If you load a game, you have 
to reload the mod as described above, and 'hold' again.

* If you want, you can remap the 'H' and 'J' keys to be something else by 
editing the following the top of Damage.py:

HOLDKEY = "H"
RESPAWNKEY = "J"

Change this to something else.


Tips:

This system is not designed to replace save games, just complement them.  It is 
a good idea to hold your position with 'H' before a battle, or after you find a 
potion, or after leveling up.  And continue to make regular save games as before -
- hopefully you won't need to use them as often.

It is of course possible to abuse this system.  However, if you would normally 
be the paranoid player who saves before every combat, and load if you die, this 
mod will provide near identical behavior without the wait.




Note: 

This is an unofficial, third party modification (mod) to the PC game Severance: 
Blade of Darkness (Also known as: Blade: Edge of Darkness) by the Spanish Rebel 
Act Studios, published by Codemasters.  The mod is provided without a warranty 
of any kind, neither by the authors listed below, nor Rebel Act or Codemasters.  

Use at your own risk.

These mods try to improve Severance by making it more accessible to less 
experienced players, and to change things which we believe are frustrating or 
bad design in the game.  This is based on our own taste, as well as on a 
significant amount of opinions we saw in the form of newsgroup postings.  We try 
to avoid creating 'cheats'.  Also, we only create mods which are in the spirit 
of the game as intended by Rebel Act.  That is, we don't have mods which add a 
rocket launcher or simplify combat to be like Rune.

For more information and other mods, see http://www.fynken.cjb.com/severance
